Hero Intro: Ambrose

Ambrose

This character profile is contributed by an anonymous Patreon of SH.

General

Hero name: Ambrose
Real name: Jonathan Ferro
Birthday: 21 October X021 (Libra)
Orientation: Bisexual

Age: 24
Height: 5 ft 9 / 179 cm
Weight: 185 lb / 84 kg
P. Size: 6′ / 15 cm

Body Build:
Lean Muscular
Hair Color:
Black
Eye Color: Amethyst

Race:
Super-powered Human (Innate)

Stats

Class: Assassin
Tier: A-Tier

Occupation:
Super Hero
League of Steel;
Former Leader of the String Division
Banshee Ensemble
Base of Operation:
Bismuth,
Rustmore

Abilities (Level)

Magnetic Field Manipulation (B)

  • Ambrose can create and control magnetic field strength, transforming its strength into more potent or weaker than before. He can also levitate and control magnetic objects in his field of control.

Master Martial Artist and Assassin (N/A)

  • Ambrose has mastered several martial arts and the art of assassination through rigorous training, making him a fearsome opponent in close combat.

Equipment

  • A pair of Iron Chakrams which Ambrose will use to control with his powers and make them spin and fly at high speed to cut his opponents.

Weaknesses

Extreme Heat

  • High temperatures can negate magnetic field energy by confusing and misaligning the magnetic domains.

Non-magnetic Objects

  • Unable to manipulate non-magnetic objects

Photos

Appearance

Jonathan is a tall young man with thick black hair. He has high cheekbones that bring out his boyish good looks. Rarely seen in Rustmorians, Jonathan has a set of amethyst-colored iris that give him an exotic and mysterious look. On the back of his neck, there was a strange tattoo of a skull pierced with a conductor baton.

Jonathon is well-built and toned. His well-trained muscles are tough and compact, reflecting his years of grueling assassin training. His slender frame was ideal for the young master assassin to take on stealth missions and lurked around in the dark.

As Ambrose, he wears a dark purple sleeveless leather suit with a matching domino mask to hide his identity. He also wears a pair of black half-finger gloves. He carries two iron chakrams, large throwing blades, that he can easily manipulate with his magnetic abilities.

Usually, Ambrose would appear wearing a high-collar cloak that can cover most of his lower face, leaving his stern amethyst eyes that strike great fear in his enemies.

Personality

Ambrose’s true personality is hard to distinguish because he often tricks and lies to people in his occupation. He can portray multiple personalities, from timid and vulnerable to friendly and charismatic.

But most of the time, he appeared to be calm and strong-willed. Ambrose is very smart and loyal to his friends. Despite his harsh and traumatic upbringing, Ambrose manages to hold onto the kind and compassionate side of himself. Being highly protective, he willingly rushes into deadly battles and dangerous missions to protect those close to him.

Although Ambrose usually maintains a controlled and stoic persona, he occasionally lashes out smug remarks. His peers and mentors had known him to be an arrogant man, with his confidence stemming from his abilities and talent, and often warned him not to be overconfident.

Origins

Orphaned as a child, Jonathan spent most of his childhood in the harsh slums of Rustmore. Struggling for survival, the young boy was forced to master the art of pickpocketing. With his ability to manipulate magnetic objects, he could easily break down any locks or eliminate threats. Over time, his skills developed to the point where he could slip through even the tightest security of the wealthiest families in Rustmore. 

That caught the attention of the Banshee Ensemble, an underworld organization. Kidnapped during one of his burglaries, young Jonathan was forced into a series of brainwashing along with countless children of the slums. They were being shaped into future elite assassins, but many did not survive.

His innate talent and extensive training made Jonathan a master assassin with few peers. He was so skilled in countless martial arts, gymnastics, and the art of assassination that many of his enemies and even his peers feared the young man. He was known to kill so quickly and silently with his flying chakrams that his victims would not even realize it.

Initially, he worked against the League of Steel and the Kingdom of Rustmore. But in a turn of events, he defected to join the League of Steel and became known as the fearsome assassin hero today – Ambrose.

Gallery

Stories with Ambrose

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HunkLover

Live-action (adaptation) of Ambrose

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HunkLover

Live-action (adaptation) of Ambrose 2

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HunkLover

Live-action (adaptation) of Ambrose 3

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