Universe

Class, Abilities, Stats

In the stories and character profiles, you might come across certain terms and classifications. This page will clarify the details of the class types, ability classifications, and the foundation stats. 

Information on this page may be subjected to change.

Class Types

Every character in Shattered Honor has an assigned class or more. This class represents a set of patterns in the character’s battle style and reactions to different situations. While there are main classes, sub-classes will be assigned to characters to reflect their specific roles.

Scroll over to see the description of each Class and Sub-Class:

Fighter

Berserker

Assassin

Tactical

Artillery

Marksman

Bomber

Tank

Charger

Protector

Support

Controller

Augmenter

Scout

Specialist

Ability Classification

Ability Classification terms only apply to a specific ability, meaning a character can have a Zeta-level ability and possess other abilities on a different level. As their powers develop over time, it is possible to re-classify their abilities.

  Zeta

Zeta-level abilities have unlimited potential and can cause catastrophic impacts on the region, world, or universe. They are generally the epitome of an Alpha-level ability.

   Alpha

Alpha-level abilities are considered to have high practical use with a significant impact on the user’s target/s. 

 Beta

Beta-level abilities are practical abilities but have a lower impact on the targets and environment.  Abilities of this level may have limits on their usage. 

 Delta

Delta-level abilities are the lowest end of the abilities spectrum. They are generally non-combative abilities, uncontrollable by the user, or could be self-harming to the user.

Foundational Stats

Foundational stats refer to the attributes that a character possesses.

The foundation stats can be found below:

Constitution
Measures the endurance, stamina, and health

Physical Strength
Measures physical power

Physical Defense
Measures physical defense to reduce damage from opponents

Dexterity
Measures the agility, balance, coordination, and reflexes

Intelligence
Measures reasoning, cognition, knowledge, memory, and rationality

Perception
Measure watchfulness and observational skills

Charisma
Measures persuasiveness, leadership, and successful planning

Willpower
Measures mental resistance and self-discipline

Ability Usage
Measures proficiency in using special abilities or equipment

While there may be numeric figures or indicators on how strong or weak a particular stat is, note that such indicators are relative and not directly comparable across characters. All foundational stats are subject to change as the character develops.

Overwhelming foundational stats do not assure a complete victory over another. Other factors such as teamwork, strategy, and tactics can help overcome opponents with overpowering stats.

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