Universe
Class, Abilities, Stats
In the stories and character profiles, you might come across certain terms and classifications. This page will clarify the details of the class types, ability classifications, and the foundation stats.
Information on this page may be subjected to change.
Class Types
Every character in Shattered Honor has an assigned class or more. This class represents a set of patterns in the character’s battle style and reactions to different situations. While there are main classes, sub-classes will be assigned to characters to reflect their specific roles.
Scroll over to see the description of each Class and Sub-Class:
Fighter
Berserker
Assassin
Tactical
Artillery
Marksman
Bomber
Tank
Charger
Protector
Support
Controller
Augmenter
Scout
Specialist
Ability Classification
Ability Classification terms only apply to a specific ability, meaning a character can have a Zeta-level ability and possess other abilities on a different level. As their powers develop over time, it is possible to re-classify their abilities.
Zeta
Zeta-level abilities have unlimited potential and can cause catastrophic impacts on the region, world, or universe. They are generally the epitome of an Alpha-level ability.
Alpha
Alpha-level abilities are considered to have high practical use with a significant impact on the user’s target/s.
Beta
Beta-level abilities are practical abilities but have a lower impact on the targets and environment. Abilities of this level may have limits on their usage.
Delta
Delta-level abilities are the lowest end of the abilities spectrum. They are generally non-combative abilities, uncontrollable by the user, or could be self-harming to the user.
Foundational Stats
Foundational stats refer to the attributes that a character possesses.
The foundation stats can be found below:
Constitution
Measures the endurance, stamina, and health
Physical Strength
Measures physical power
Physical Defense
Measures physical defense to reduce damage from opponents
Dexterity
Measures the agility, balance, coordination, and reflexes
Intelligence
Measures reasoning, cognition, knowledge, memory, and rationality
Perception
Measure watchfulness and observational skills
Charisma
Measures persuasiveness, leadership, and successful planning
Willpower
Measures mental resistance and self-discipline
Ability Usage
Measures proficiency in using special abilities or equipment
While there may be numeric figures or indicators on how strong or weak a particular stat is, note that such indicators are relative and not directly comparable across characters. All foundational stats are subject to change as the character develops.
Overwhelming foundational stats do not assure a complete victory over another. Other factors such as teamwork, strategy, and tactics can help overcome opponents with overpowering stats.